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My system has a version number and input + known starting state dbwise. Now assuming i have determenistic reprodible state, is a log just a replay of that game engine at work?


Interesting you should mention inputs. One of the things I’ve often found useful to log are the data that are inputs into a decision the code is going to make. This can be difficult to reconstruct after the fact, especially if there is a cache between my code and the source of truth.




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